Y
7.08
-0.12 (-1.67%)
| Penutupan Terdahulu | 7.20 |
| Buka | 7.11 |
| Jumlah Dagangan | 111,795 |
| Purata Dagangan (3B) | 279,622 |
| Modal Pasaran | 1,124,790,016 |
| Harga / Pendapatan (P/E TTM) | 8.63 |
| Harga / Jualan (P/S) | 3.92 |
| Harga / Buku (P/B) | 1.59 |
| Julat 52 Minggu | |
| Tarikh Pendapatan | 9 Mar 2026 |
| Margin Keuntungan | 40.94% |
| Margin Operasi (TTM) | 37.21% |
| EPS Cair (TTM) | 0.770 |
| Pertumbuhan Hasil Suku Tahunan (YOY) | 6.50% |
| Pertumbuhan Pendapatan Suku Tahunan (YOY) | 17.40% |
| Jumlah Hutang/Ekuiti (D/E MRQ) | 0.11% |
| Nisbah Semasa (MRQ) | 8.16 |
| Pulangan Atas Aset (ROA TTM) | 10.33% |
| Pulangan Atas Ekuiti (ROE TTM) | 20.97% |
Arah Aliran Pasaran
| Jangka Pendek | Jangka Sederhana | ||
| Industri | Software - Application (US) | Menurun | Menurun |
| Software - Application (Global) | Menurun | Menurun | |
| Stok | Yalla Group Limited | - | - |
AISkor Stockmoo
-0.4
| Konsensus Penganalisis | -2.0 |
| Aktiviti Orang Dalam | NA |
| Volatiliti Harga | -2.0 |
| Purata Bergerak Teknikal | -1.5 |
| Osilator Teknikal | 4.0 |
| Purata | -0.38 |
|
Yalla Group Ltd is a MENA-based online social networking and gaming company. It operates two flagship mobile applications, Yalla, a voice-centric group chat platform, and Yalla Ludo, a casual gaming application featuring online versions of board games popular in MENA, with in-game voice chat and localized majlis functions. The Group has one operating segment, which is the social networking and entertainment platform. |
|
| Sektor | Technology |
| Industri | Software - Application |
| % Dimiliki oleh Orang Dalam | 32.74% |
| % Dimiliki oleh Institusi | 35.40% |
Pemilikan
| Nama | Tarikh | Syer Dipegang |
|---|---|---|
| Seizert Capital Partners, Llc | 31 Dec 2025 | 482,976 |
| New York State Common Retirement Fund | 31 Dec 2025 | 181,659 |
Tiada data dalam julat masa ini.
Tiada data dalam julat masa ini.
| Tarikh | Jenis | Butiran |
|---|---|---|
| 02 Feb 2026 | Pengumuman | Yalla Group Announces Partnership with Saudi Esports Federation to Drive Growth of Local Esports Ecosystem |
Tahap sokongan, rintangan dan garis aliran yang dibentangkan telah dihasilkan oleh model kecerdasan buatan (AI) dan harus ditafsirkan dengan berhati-hati.
Portfolio
| Keuntungan Nyata | - |
| Keuntungan Tidak Nyata | - |
| Dividen Diterima 2026 | - |
| Jumlah Untung | - |
| Pulangan Purata | - |
| Kuantiti (Beli) | - |
| Purata Harga (Beli) | - |
| Kuantiti (Jual) | - |
| Purata Harga (Jual) | - |